Monday, 1 October 2012

Encircled has health regeneration and is much more likely to be winnable

Tiny update to the code, big difference to gameplay:
  • Gave all actors small level-dependent chance of health regeneration when standing still. This means that the player doesn't have to die on the first level where an enemy has a ranged weapon. I was able to get to level 9 of normal mode before encountering a crash which I think was also fixed in this update (number-flashing routine). Before now, this problem meant I died on level 5 or before.
  • Alter AI to take advantage of regeneration, and to make bosses move more freely when the player is far away (so they don't get stuck in corners permanently)
  • Update colour display information on entering a new level
  • Improve number-flashing routine

Same download link.
More likely to be winnable, but still very easy to die.