And the tutorial has text!
Something like 50% of the initial playtesters complained about being dropped in an abstract world with no instructions when they loaded the game. Quite understandable.
However, figuring out which mechanics need to go in a tutorial and writing terse, clear, easy-to-read prose that will explain those mechanics is a time-consuming task that I only just managed to finish now.
But now, Encircled is accessible to people who don't have me on the end of an IM system, don't like reading readmes or built-in help systems, and don't like to have to figure things out for themselves.
Hopefully that demographic includes some people who will enjoy the game.
Next on the RL agenda: planes, Purkinje cells, normal vectors, and parallel fibres.