Tuesday, 18 December 2012


Got slightly sidetracked making a graphical version of Encircled (converting from curses to SFML). Most of the logic and dungeon rendering is now linked up properly, so I'm currently focussing on getting the HUD to display. Encircled is very unforgiving without the sidebar information.

Unfortunately "graphical" means it's displaying 20x20 tiles that I made myself. You can imagine how bad they are. Actually you don't have to:

The other problem is they're not close to being colourblind-friendly.
I don't see this as a particularly bad distraction from the strategy project - not having dealt with parallel threads before, this will make a good platform for practising their application.

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