Tiny update to the code, big difference to gameplay:
Same download link. http://dl.dropbox.com/u/6433222/encircled.zip
- Gave all actors small level-dependent chance of health regeneration when standing still. This means that the player doesn't have to die on the first level where an enemy has a ranged weapon. I was able to get to level 9 of normal mode before encountering a crash which I think was also fixed in this update (number-flashing routine). Before now, this problem meant I died on level 5 or before.
- Alter AI to take advantage of regeneration, and to make bosses move more freely when the player is far away (so they don't get stuck in corners permanently)
- Update colour display information on entering a new level
- Improve number-flashing routine
Same download link. http://dl.dropbox.com/u/6433222/encircled.zip
More likely to be winnable, but still very easy to die.